On Thu, May 23, 2013 at 10:11 AM, Alcides Gutierrez <alcides888@gmail.com> wrote:
Just expanding on my brief email last night:
When using CJDNS you need to find at least one peer to access the network, in this case, Hyperboria. So the router comes preconfigured with peers.
I plan on configuring my laptop to be a node today. If I get it done in time, I'll bring it to the meeting tonight and we can travel to Hyperboria.
Does anyone know how CJDNS actually works? I read the whitepaper and there seems to be no discussion of any of the core concerns of mesh networking protocols. My initial reaction is that it seems like it's a bit of a naive approach, and that the people involved didn't learn from existing projects like BATMAN, OLSR and Babel in designing their protocol. I realize that their goals are different from those projects, but I haven't seen any calculations or simulations of how a large CJDNS network would function. Perhaps CJDNS is just not being developed as a mesh protocol? It seems that the Seattle Meshnet people feel otherwise though, and are actually using it as a meshnet protocol.
Someone please tell me why I/we should care about CJDNS. What problem does it solve that is related to mesh networks? Point to point encryption? Is that it?
--Marc