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Revision as of 21:44, 24 January 2015 by Tlevine (talk | contribs) (outline)
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Tom and Ryan looked at lists related to accessibility or whatever you call it and thinking about related things we could do in the Omni.

Here are lists:

  • Principles of Universal Design

Principles of Universal Design

Principle 1: Equitable Use

Principle 2 : Flexibility in Use

Principle 3: Simple and Intuitive Use

Principle 4: Perceptible Information

Principle 5: Tolerance for Error

Principle 6: Low Physical Effort

Principle 7: Size and Space for Approach and Use