Difference between revisions of "GameHacking"

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(Created page with "I'm interested in hacking games on mobile phones. ===Pinboard=== I prefer the open sourced game engine Cocos2D on the iPhone. I know a lot of you don't like the iPhone, b...")
 
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I prefer the open sourced game engine Cocos2D on the iPhone.  
I prefer the open sourced game engine Cocos2D on the iPhone.  
I know a lot of you don't like the iPhone, but it's the best tool for the job (don't use a hammer to screw a screw, etc.)
I know a lot of you don't like the iPhone, but it's the best tool for the job (don't use a hammer to screw a screw, etc.)
http://www.cocos2d-iphone.org/archives/73139
==Anti-Patterns==
Turning any game hacking session into a cheezy pr showcase of some game engine by a private company. That's both uncreative and inhibitive to people without lots of money. ''[iPhone does charge $99 a year for dev but that's it and provides excellent documentation. a hackerspace shouldn't ask people to blow $400 for software to do a simple hack sessio]''
I've seen tons of great stuff get done with Cocos2D.  It's easy to use.

Revision as of 11:54, 28 March 2013

I'm interested in hacking games on mobile phones.


Pinboard

I prefer the open sourced game engine Cocos2D on the iPhone. I know a lot of you don't like the iPhone, but it's the best tool for the job (don't use a hammer to screw a screw, etc.) http://www.cocos2d-iphone.org/archives/73139

Anti-Patterns

Turning any game hacking session into a cheezy pr showcase of some game engine by a private company. That's both uncreative and inhibitive to people without lots of money. [iPhone does charge $99 a year for dev but that's it and provides excellent documentation. a hackerspace shouldn't ask people to blow $400 for software to do a simple hack sessio] I've seen tons of great stuff get done with Cocos2D. It's easy to use.