Difference between revisions of "GameHacking"

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173 bytes removed ,  20:44, 3 October 2014
 
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I'm interested in hacking games on mobile phones.  
Making games at SudoRoom.
These can be card games, electronic games, PC games, games on consoles, and games on mobile phones.


= Projects =


* [https://github.com/sudoroom/SudoCatGame SudoCat Visual Novel Game]


===Pinboard===
= Events =
I prefer the open sourced game engine Cocos2D on the iPhone.
I know a lot of you don't like the iPhone, but it's the best tool for the job (don't use a hammer to screw a screw, etc.)
http://www.cocos2d-iphone.org/archives/73139


==Anti-Patterns==
* [[TWL-Games| Today We Learned - Creating FUN Games with Open Source]] October 11, 2014
Turning any game hacking session into a cheezy pr showcase of some game engine by a private company. If they want to pay us to showcase their products we can do a timesharing thing where sudo room members (male and female) show up in heels and short skirts and flip powerpoints at people. That's both uncreative and inhibitive to people without lots of money. ''[iPhone does charge $99 a year for dev but that's it and provides excellent documentation. a hackerspace shouldn't ask people to blow $400 for software to do a simple hack sessio]''
 
I've seen tons of great stuff get done with Cocos2D.  It's easy to use.
==Happy Patterns==
 
* Showcasing the creativity of the Sudo Room members
* Showcasing the creativity of the Oakland community
* Promoting community without directly getting involved in Oakland local politics
* Everyone learning to code
* all the code being open sourced on github or bitbucket! Collaboration
 
= Older Projects =
 
* [[SudoRoomVisualNovelGame| SudoRoom RenPy Attempt]] - visual novel renpy attempt
 
[[Category:Proposed Projects]]
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