Actually, I'm pretty certain the grate is not meant for sifting rocks at
all.
up beforehand, to ensure you get the right clay/silt/sand
composition.
Make a great day,
Morten H. D. Fuglsang
US: +1 415 799 6931 // skype: FlyvendeHest
On Thu, Apr 18, 2013 at 9:02 PM, Nigel Guest <info(a)avalon-enviro.com> wrote:
Hol
I come from the other end of the spectrum - I've been around mining
machinery a lot, so the grate looks pretty lightweight to me. I assume OSE
planned for the occasional rock or hard clay lump.
I agree with you though, that I doubt that much calculation went into the
design!
Nigel
On 4/18/2013 4:28 PM, Hol Gaskill wrote:
OK so to touch on the OSE design philosophy, it
seems to be heavy heavy
heavy. My first thought when i saw the design for the hopper was that the
whole assembly looks about 10X the weight required. For soil testing
shakers that see hard rock shaken through them day after day for years, we
use essentially no more than 10 gauge wire mesh. For the hopper my first
suggestion was to do it out of plywood with bent sheet metal joints just
for ease of construction and transport. The other parts that are taking
heavy loads all make sense to build from heavy sections, but i get the
feeling these were not engineered using stress calculations. I could be
wrong of course. I have some experience fabricating very lightweight yet
high strength structures and learned how to weld during fabrication of this
little guy
http://fsel.engr.utexas.edu/**news/2008/images/steelbridge.**
jpg <http://fsel.engr.utexas.edu/news/2008/images/steelbridge.jpg> who
could be picked up by one person yet could support over 2500 pounds over a
20 foot span. I think given the cost o
f
steel (not to mention the design philosophy of
trying to do more with
less in general) and the desire to build things that will be used and
therefore that need to be transported, i would prefer working on
lighter-weight projects; a bike-transportable windmill would be awesome. I
think if we scrub the press, we can still re-use most of the stock.
Personally I can't think of much of a use for these bricks, as there are a
number of lighter and more watertight options available.
I think having a number of projects that people can get excited about is
critical. we will not all be unified by one goal. i think the best way to
synergize is to establish/refine a framework for having open source
compatible parts that can be mass produced, that build on eachother
incrementally, and that are relevant to our immediate needs in order to get
off the ground and get some use, possibly generate some feedback for
further iterations of the design. forking open source ecology is good - i
like the way they lay out their different components. i think of our
struggle as being sort of like a tech tree in games like civ, age of
empires, rise of nations, etc. you add technologies in completely
different fields slowly, and each one pushes your production frontier out
further and frees you to devote more attention to the areas of your system
that are lacking but not worth occupying more than a small fraction of your
effort. to me the most critical thrust areas for humanity a
re
energy, water, food, housing, exploration,
education, and
manufacturing to enable the other 5, just off the top of my head not an
established set of categories. the CEB press would fall under the housing
category to me, and there are superior alternatives that require lower
startup capital and lower unit cost of individual finished housing units.
they have the right idea of using native materials, but what is involved
in finishing out one of these dirt brick houses? quite a bit more effort
than needed to provide housing in my opinion, and still imported materials
are required to complete. myself for this area i would prefer a mobile
sawmill and some equipment to make hemp-reinforced lime stabilized mud
walls. since we are situated in the center of a sprawling metropolitan
area, why not choose more immediately useful things to build with the
materials, and more critically the time, available to us? All of our time
is valuable and the sooner we get a return on our investment
of
time via improvements in our lives and the
subsequent freeing up of
more time to tackle common problems, the more likely we are to actually
afford to continue creating a built environment that suits our needs and
not the needs of those selling equipment designed with maximizing
cumulative user cost in mind. To this end, i propose brainstorming and
opening up the discussion to determine which of the lowest hanging fruits
could benefit us and our neighbors in the near future. Of equal or greater
importance is determining which ones have a viable pool of people with the
interest, expertise, and available personal effort bandwidth to actually
carry out the given project to completion. This could be assisted via some
sort of database and i know we have people that can put together some sort
of system once our planning efforts outgrow paper and pencil and
coordination of build groups becomes the limiting thrust area of our
operation. Where we have an established idea with a pretty
cl
ear gameplan but are lacking in interest or
expertise from the
immediate circle of people, it shouldn't be hard to find from the larger
community people with the technical skills and/or enough interest to do
alot of the organizing and troubleshooting that will inevitably be
required. And we can actively increase each of our expertise on various
manufacturing or design skills through maintaining a strong training
component in our operation. There's nothing I enjoy more than seeing
people who are interested in how to do something get a chance to work on
that type of project with someone who is more experienced, and walk away
with the ability to pass that knowledge on to others who are very
interested but not yet able to (or don't realize they are already able to!)
do it themselves. I think if we come up with a good framework of design
philosophies and thrust areas, we can not just attract people that are
already interested or skilled, but through promoting a group problem solvin
g a
pproach in tackling common problems we can both
inspire people to
become interested, and in the process of carrying out our plans pass the
specific bits of lower-level technical knowledge that are required to carry
out our visions and of which we as open mechanics seem resolved to take
both personal ownership and responsibility for dissemination.
Anyways, if you made it this far, let's build a fucking
bike-transportable windmill or something else economical and useful. I'm
used to juggling many projects and having varying degrees of control and am
happy to work, teach, learn, follow, lead, or even drink beer and barbeque
in the vicinity of any project that promises to return near-term value to
our community in long-term thrust areas.
hol
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