also, one scheme i had was for harvesting rocks from soil to use for concrete aggregate
and sieving out/ different grades of soil for planting. the tx hill country mentality
dies hard - mostly rocks, some dirt, cheap cement, no fucking water.
Apr 19, 2013 12:02:56 AM, hol(a)gaskill.com wrote:
i have worked in the lab that processes embankment material and concrete aggregate from
all highway construction projects in the 9 county bay area. we use tiny gauge wire mesh
grates at a high duty cycle and replacing them has never been on my radar in 2.5 years of
half-ass involvement. this is all hard rock (okay, some shitty rock that we reject), not
compressible dirt. I will look into life cycle info for the grates next week when i visit
again. i have fixed enough stuff there that i might be able to fennagle some surplus
1-1/2" grates "for science" as a lightweight backup for those interested in
continuing work on the ceb press. i always respect durability if the additional cost is
backed up by numbers.
Apr 18, 2013 09:12:06 PM, info(a)avalon-enviro.com wrote:
Then Hol's right!
Nigel
On 4/18/2013 9:07 PM, Morten H. D.
Fuglsang wrote:
Actually, I'm pretty certain the
grate is not meant
for sifting rocks at all.
From accounts of CEB production that Ive read, all soil is
sifted and mixed up beforehand, to ensure you get the right
clay/silt/sand composition.
Make a great day,
Morten H. D. Fuglsang
US: +1 415 799 6931 // skype: FlyvendeHest
On Thu, Apr 18, 2013 at 9:02 PM,
Nigel
Guest info(a)avalon-enviro.com
wrote:
Hol
I come from the other end of
the spectrum - I've been around
mining machinery a lot, so the grate looks pretty
lightweight to me. I assume OSE planned for the occasional
rock or hard clay lump.
I agree with you though, that I
doubt that much calculation
went into the design!
Nigel
On 4/18/2013 4:28 PM, Hol
Gaskill wrote:
OK so to touch on the OSE
design philosophy, it seems
to be heavy heavy heavy. My first thought when i saw
the design for the hopper was that the whole assembly
looks about 10X the weight required. For soil testing
shakers that see hard rock shaken through them day
after day for years, we use essentially no more than
10 gauge wire mesh. For the hopper my first
suggestion was to do it out of plywood with bent sheet
metal joints just for ease of construction and
transport. The other parts that are taking heavy
loads all make sense to build from heavy sections, but
i get the feeling these were not engineered using
stress calculations. I could be wrong of course. I
have some experience fabricating very lightweight yet
high strength structures and learned how to weld
during fabrication of this little guy
http://fsel.engr.utexas.edu/news/2008/images/steelbridge.jpg
who could be picked up by one person yet could support
over 2500 pounds over a 20 foot span. I think given
the cost o
f
steel (not to mention
the design philosophy of
trying to do more with less in general) and the desire
to build things that will be used and therefore that
need to be transported, i would prefer working on
lighter-weight projects; a bike-transportable windmill
would be awesome. I think if we scrub the press, we
can still re-use most of the stock. Personally I
can't think of much of a use for these bricks, as
there are a number of lighter and more watertight
options available.
I think having a number
of projects that people can
get excited about is critical. we will not all be
unified by one goal. i think the best way to
synergize is to establish/refine a framework for
having open source compatible parts that can be mass
produced, that build on eachother incrementally, and
that are relevant to our immediate needs in order to
get off the ground and get some use, possibly generate
some feedback for further iterations of the design.
forking open source ecology is good - i like the way
they lay out their different components. i think of
our struggle as being sort of like a tech tree in
games like civ, age of empires, rise of nations, etc.
you add technologies in completely different fields
slowly, and each one pushes your production frontier
out further and frees you to devote more attention to
the areas of your system that are lacking but not
worth occupying more than a small fraction of your
effort. to me the most critical thrust areas for
humanity a
re
energy, water, food,
housing, exploration,
education, and manufacturing to enable the other 5,
just off the top of my head not an established set of
categories. the CEB press would fall under the
housing category to me, and there are superior
alternatives that require lower startup capital and
lower unit cost of individual finished housing units.
they have the right idea of using native materials,
but what is involved in finishing out one of these
dirt brick houses? quite a bit more effort than
needed to provide housing in my opinion, and still
imported materials are required to complete. myself
for this area i would prefer a mobile sawmill and some
equipment to make hemp-reinforced lime stabilized mud
walls. since we are situated in the center of a
sprawling metropolitan area, why not choose more
immediately useful things to build with the materials,
and more critically the time, available to us? All of
our time is valuable and the sooner we get a return on
our investment
of
time via improvements
in our lives and the
subsequent freeing up of more time to tackle common
problems, the more likely we are to actually afford to
continue creating a built environment that suits our
needs and not the needs of those selling equipment
designed with maximizing cumulative user cost in mind.
To this end, i propose brainstorming and opening up
the discussion to determine which of the lowest
hanging fruits could benefit us and our neighbors in
the near future. Of equal or greater importance is
determining which ones have a viable pool of people
with the interest, expertise, and available personal
effort bandwidth to actually carry out the given
project to completion. This could be assisted via
some sort of database and i know we have people that
can put together some sort of system once our planning
efforts outgrow paper and pencil and coordination of
build groups becomes the limiting thrust area of our
operation. Where we have an established idea with a
pretty
cl
ear gameplan but are
lacking in interest or
expertise from the immediate circle of people, it
shouldn't be hard to find from the larger community
people with the technical skills and/or enough
interest to do alot of the organizing and
troubleshooting that will inevitably be required. And
we can actively increase each of our expertise on
various manufacturing or design skills through
maintaining a strong training component in our
operation. There's nothing I enjoy more than seeing
people who are interested in how to do something get a
chance to work on that type of project with someone
who is more experienced, and walk away with the
ability to pass that knowledge on to others who are
very interested but not yet able to (or don't realize
they are already able to!) do it themselves. I think
if we come up with a good framework of design
philosophies and thrust areas, we can not just attract
people that are already interested or skilled, but
through promoting a group problem solvin
g a
pproach in tackling common problems we can both
inspire people to become interested, and in the
process of carrying out our plans pass the specific
bits of lower-level technical knowledge that are
required to carry out our visions and of which we as
open mechanics seem resolved to take both personal
ownership and responsibility for dissemination.
Anyways, if you made it
this far, let's build a
fucking bike-transportable windmill or something else
economical and useful. I'm used to juggling many
projects and having varying degrees of control and am
happy to work, teach, learn, follow, lead, or even
drink beer and barbeque in the vicinity of any project
that promises to return near-term value to our
community in long-term thrust areas.
hol
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