Difference between revisions of "Usability"

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=== Principle 2: Flexibility in Use ===
=== Principle 2: Flexibility in Use ===


*  
* Ramps
* Elevators
* Extendy grabber things for shelves
*


=== Principle 3: Simple and Intuitive Use ===
=== Principle 3: Simple and Intuitive Use ===

Revision as of 21:53, 24 January 2015

Tom and Ryan looked at lists related to accessibility or whatever you call it and thinking about related things we could do in the Omni.

Here are lists:

  • Principles of Universal Design
  • ADAAG

Principles of Universal Design

Principle 1: Equitable Use

  • Main door should be wide and otherwise accessible.
    • This is usually the front door.
    • If the side ballroom doors are used for ballroom-only events, this is the side ballroom door.
  • It's good that the lift to the ballroom is in the main entrance.
  • Stairs could be switched for ramps.
  • Main bathroom should be the accessible bathroom, rather than another bathroom.
  • Signage, especially front door signage should be legible for everyone
    • Bad vision
    • Blind

Principle 2: Flexibility in Use

  • Ramps
  • Elevators
  • Extendy grabber things for shelves

Principle 3: Simple and Intuitive Use

Principle 4: Perceptible Information

  • Signs or something should indicate that accessible entrances exist.

Principle 5: Tolerance for Error

Principle 6: Low Physical Effort

Principle 7: Size and Space for Approach and Use

ADA