Difference between revisions of "Usability"
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=== Principle 2: Flexibility in Use === | === Principle 2: Flexibility in Use === | ||
* | * Ramps | ||
* Elevators | |||
* Extendy grabber things for shelves | |||
* | |||
=== Principle 3: Simple and Intuitive Use === | === Principle 3: Simple and Intuitive Use === |
Revision as of 21:53, 24 January 2015
Tom and Ryan looked at lists related to accessibility or whatever you call it and thinking about related things we could do in the Omni.
Here are lists:
- Principles of Universal Design
- ADAAG
Principles of Universal Design
Principle 1: Equitable Use
- Main door should be wide and otherwise accessible.
- This is usually the front door.
- If the side ballroom doors are used for ballroom-only events, this is the side ballroom door.
- It's good that the lift to the ballroom is in the main entrance.
- Stairs could be switched for ramps.
- Main bathroom should be the accessible bathroom, rather than another bathroom.
- Signage, especially front door signage should be legible for everyone
- Bad vision
- Blind
Principle 2: Flexibility in Use
- Ramps
- Elevators
- Extendy grabber things for shelves
Principle 3: Simple and Intuitive Use
Principle 4: Perceptible Information
- Signs or something should indicate that accessible entrances exist.