I finally got through my blender learning tutorial.
I think I'll write a guide in comic book form eventually for people starting out.
The biggest inhibitors...
- for Macs, you need a special mouse. that costs about a $100
- the GUI sucks. going from command line to GUI is awful. It happens with IDEs
- finding a like minded community with my values that I identify with, especially women!
- I have been having a hard time doing creative work at hackerspaces lately. there always
seems to be an agenda to do stuff that is not creative. It's not anyone's fault, I
guess they are trying to raise funds and stuff. Eventually hackerspaces can return to
becoming cool places to do creative work again once this madness is over.
https://www.flickr.com/photos/miromi/52152056017/in/dateposted/
^^^ So ta-da problem solved! I did blender tutorial with a group of like minded people who
encourage freedom and diversity! =D
Blender is very hard to learn together though. It's totally boring at first. I'm
wondering how we could incorporate this into an async learning group in Blender. The
tutorials are excruciatingly boring and the software has a high learning curve. 3D
graphics software creates RSI in general.
I was thinking of how I could made any blender projects related to creative work at
SudoRoom. Maybe it would be around the robot arm art
https://github.com/sudoroom/robot-arm-art